Category Archives: iPhone

SteamKeg Games for your iPhone – Steamkeg

 

 

 

 

Working on the SteamKeg Project has turned out to be fantastic. Learning a lot about Ruby On Rails, forcing HTML5 and CSS3 compliance and (NEW!) utilising Google’s Font API. What a great project.

  1. Company Name
  2. Logo Design
  3. Website Design – page layout, copy editing, graphics design
  4. Social Media Build-out – facebook & twitter
  5. App Marketing

SteamKeg Games for your iPhone – Steamkeg.

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FarmVille Is a Perfect Demonstration Why Flash Is Stupid in Mobiles – farmville – Gizmodo

So here’s the question: Beyond YouTube—already available as dedicated apps in all cellphones—and other Flash-based movie playback—which will be soon replaced by HTML5 H.264 embedding—when was the last time you thought “OH, I NEED FLASH TO RUN THIS MUST-SEE SITE!”? Unless you want to play inane Flash-based games like Farmville and enjoy Flash-based ads in your browser, what does Flash really bring to the web today?

via FarmVille Is a Perfect Demonstration Why Flash Is Stupid in Mobiles – farmville – Gizmodo.

iPhone Coding – Learning About UIWebViews by Creating a Web Browser | iCodeBlog

iPhone Coding – Learning About UIWebViews by Creating a Web Browser | iCodeBlog.

 

 

 

 

YouTube – XCode Tutorial: Programming A UIWebView

YouTube – XCode Tutorial: Programming A UIWebView.

Glyphish – Great icons for great iPhone applications

130 icons for iPhone applications

Designed and carefully optimized for use on toolbars and tab bars in iPhone apps, they're also perfect for Android apps, websites, t-shirts, tattoos and more.

via Glyphish – Great icons for great iPhone applications.

Use Relative Paths When Adding Frameworks | iPhone Development Blog

System/Library/Frameworks/AudioToolbox.framework

via Use Relative Paths When Adding Frameworks | iPhone Development Blog.