Working on the SteamKeg Project has turned out to be fantastic. Learning a lot about Ruby On Rails, forcing HTML5 and CSS3 compliance and (NEW!) utilising Google’s Font API. What a great project.
- Company Name
- Logo Design
- Website Design – page layout, copy editing, graphics design
- Social Media Build-out – facebook & twitter
- App Marketing
SteamKeg Games for your iPhone – Steamkeg.
Designing Interfaces: Patterns for Effective Interaction Design is an intermediate-level book about interface and interaction design, structured as a pattern language. It features real-live examples from desktop applications, web sites, web applications, mobile devices, and everything in between. This site contains excerpts from some of the book’s patterns. The book has more, of course — more introductory material, more patterns, and more examples. Naturally, I’d like you to buy it! But this material has been on the Web for a while, and I’d like to keep it here.
via About the Book – Designing Interfaces.
Math of the Obvious
Published in 1954, Fitts’s Law is an effective method of modeling the relationship of a very specific, yet common situation in interface design. That situation involves a human-powered appendage at rest (whether it’s physical like your finger or virtual like a mouse cursor) and a target area that’s located somewhere else. Here’s diagram the first:
via Particletree » Visualizing Fitts’s Law.